Post by Lunatic on Sept 5, 2009 21:46:04 GMT -5
I showed this powerset to someone, and they suggested I enter it in Survivor 3. I'm not sure if I signed up for it in time or not, so in case I didn't, I'll just post it here. But if I did, I'd like this to be my powerset for it.
Wizardry- Blood Magick (Note: This power, obviously, requires that the user's body uses blood. This may not be the case for some.)
Lvl 1:
Blood Heal- Commands the user's blood to heal minor wounds on self only.
Lvl 2:
Blood Statis- Slitting the user's palm allows the user to create a magical blood orb that can suspend 1 weaker enemy in blood temporarily.
Lvl 3:
Blood Shot- Slitting the user's palm allows the user to shoot small high-velocity, low-damaging orbs of blood. Extensive use will slightly hurt the user from loss of blood.
Lvl 4:
Blood Sheild- Slitting the user's palm allows the user to create a sheild of blood. The bigger the sheild, the more the user is hurt by the loss of blood.
Lvl 5:
Superiour Blood Heal- Commands the blood to heal larger wounds on self, and minor wounds on one other person or creature whose body uses blood. The user may also transfer their blood to someone who needs it to heal them.
Lvl 6:
Blood Temperature- Commands the blood of one enemy to slowly grow hotter, causing increasing pain until the user is disrupted.
Lvl 7:
Blood Bloat- Slitting the user's palm allows the user to create a bloated orb of blood that can explode on the user's command, injuring those in radius. Creating the orb can hurt the user, as it requires a lot of blood to create.
Lvl 8:
Blood Cloak- The user forces the blood in their body to cover the user's entire body in blood, sheilding the user greatly. The user may heat their blood cloak, adding special heat damage to those who come in physical contact with it, but it may also hurt the user after awhile.
Lvl 9:
Blood Seekers- Slitting the user's palm allows the user to create small orbs of blood that will go out and seek enemies, including hidden ones (as long as they have blood in their bodies for the seekers to track). When they find the enemies, they latch onto them and drain their blood, then return to the user and add the stolen blood to their health (if they are not destroyed first).
Lvl 10:
Blood Mastery- The user may control the blood of a group of enemies, increasing or even decreasing the temperature, and may also control the flow, making it slower and slowing them aswell, or making faster, causing blood to fill their bodies. The process is often slow when using on large groups of enemies, but always painful to them.
Wizardry- Blood Magick (Note: This power, obviously, requires that the user's body uses blood. This may not be the case for some.)
Lvl 1:
Blood Heal- Commands the user's blood to heal minor wounds on self only.
Lvl 2:
Blood Statis- Slitting the user's palm allows the user to create a magical blood orb that can suspend 1 weaker enemy in blood temporarily.
Lvl 3:
Blood Shot- Slitting the user's palm allows the user to shoot small high-velocity, low-damaging orbs of blood. Extensive use will slightly hurt the user from loss of blood.
Lvl 4:
Blood Sheild- Slitting the user's palm allows the user to create a sheild of blood. The bigger the sheild, the more the user is hurt by the loss of blood.
Lvl 5:
Superiour Blood Heal- Commands the blood to heal larger wounds on self, and minor wounds on one other person or creature whose body uses blood. The user may also transfer their blood to someone who needs it to heal them.
Lvl 6:
Blood Temperature- Commands the blood of one enemy to slowly grow hotter, causing increasing pain until the user is disrupted.
Lvl 7:
Blood Bloat- Slitting the user's palm allows the user to create a bloated orb of blood that can explode on the user's command, injuring those in radius. Creating the orb can hurt the user, as it requires a lot of blood to create.
Lvl 8:
Blood Cloak- The user forces the blood in their body to cover the user's entire body in blood, sheilding the user greatly. The user may heat their blood cloak, adding special heat damage to those who come in physical contact with it, but it may also hurt the user after awhile.
Lvl 9:
Blood Seekers- Slitting the user's palm allows the user to create small orbs of blood that will go out and seek enemies, including hidden ones (as long as they have blood in their bodies for the seekers to track). When they find the enemies, they latch onto them and drain their blood, then return to the user and add the stolen blood to their health (if they are not destroyed first).
Lvl 10:
Blood Mastery- The user may control the blood of a group of enemies, increasing or even decreasing the temperature, and may also control the flow, making it slower and slowing them aswell, or making faster, causing blood to fill their bodies. The process is often slow when using on large groups of enemies, but always painful to them.