Post by Thorn on Sept 22, 2009 16:46:09 GMT -5
Kakuzu’s Power
Level 1:
Tentacle Snare- Brown-purple tentacles sprout from your fingertips suddenly, lashing at a person or object. They last for 5 minutes before retreating back into your hands, and can grow up to one meter long
Level 3- The tentacles can grow up to 2 meters long and can stay out for 15 minutes
Level 5- The tentacles grow up to 3 meters long and can stay out indefinitely
Level 2:
Tentacle Stitches- Your body is held together by extremely resilient pieces of living tentacle. If a piece of you is cut off, or falls off, if you touch the piece yourself, it spring back onto you, reeled in by the tentacle stitches, and is usable in seconds.
Level 4- The tentacles within you give you increased regenerative powers. This power is active constantly, healing wounds or internal damage seconds after you receive it.
Level 3
Tentacle growth- your hands shoot forward, bound to the rest of your body by tentacles, aimed at an object or person. They become extremely strong for a short duration, and can stretch to a max of up to 30 feet
Level 6- Your hands shoot forward, up to 50 feet, and can bend and flex easily
Level 4
Free Limb- Target limb drops away from your body. It moves to the best of its ability (for example- a leg would hop) and you can control it. Abilities for limbs are as follows-
Legs- Hops quickly, and you can kick with come force. If barefoot, can hold object in their toes
Hands- Can dig underground, can operate complex machinery if the user is familiar with it. Can grab objects and hold them. Moves quickly, and spider-like. The user can drop up to 2 limbs from their body
Level 5
Tentacle Blast- You vomit fourth a massive amount of tentacles in a 10 by 10 area. The tentacles are thick and slow, but their ends are sharp, and pointed. They are harmful if they come into contact with natural objects . However, this particular type of tentacle is also resistant to most energies, and thick enough so that it can’t be cut through easily with projectiles (even bullets. ) This wall lasts for 5 minutes before returning to the users mouth, but can be withdrawn at anytime
Level 6- The area of this tentacle wall increases to 15 by 15, and the user can exert some control over the tentacles. They last for 7 minutes, but can be withdrawn at any time. It is resistant to all energies
Level 6
Tentacle Growth- You may group your tentacles into your legs, chest or arms, giving that particular area extraordinary strength. It takes 5 minutes to transfer your tentacles from one part of your body to another. Powers as follows
Arms- Your upper body strength doubles, and you can deal extremely fast, powerful punches.
Chest- You become rock-like, and you become resistant to most physical damage
Legs- You can jump very high (up to 20 feet,) and fall from distances of up to 50 feet with no damage, and deliver very strong kicks
Level 7-
Arms-Your upper body strength triples
Chest- Your chest becomes immune to all physical damage, and you cannot be wounded mortally
Legs- You can jump up to 40 feet, and fall from distances of up to 100 feet and land safely. You can deliver amazingly powerful kicks, and kick through a concrete wall with ease
Level 7
Fists of steel- Your arms and hands become rock-like, although they are no heavier. They become resistant to all physical damage, and can deflect incoming projectiles (such as bullets) and have some resistance to energy damage. Your reflexes become very good, and you can see things normally that are moving very quickly, and react as quickly
Level 8
Crushing Tentacle- If you touch someone, even if it is barely a brush, a tentacle grows from where you touched them. This tentacle thickens and strengthens rapidly with smaller tentacles branching off from it, they too strengthening and thickening. Within 5 minutes, the target is entangled in strong tentacles, which are resistant to some energy and physical damage. These tentacles vanish in half an hour, but may vanish as commanded by the user
Level 9
Four pointed Tentacle Compass- For 5 minutes, your tentacles release a gene which makes you immune to all fire, water, electricity, and wind damage.
Level 10
Hall of Writhing Tentacles- Your back explodes with tentacles, which reach out in a 360 degree radius for 20 feet around you. The tentacles are immune to shields, and have razor-sharp tips, allowing them to pierce almost any substance (flesh, wood, bone, rock, ect) The tentacles go away in 20 minutes, but may be retracted at any moment. They are immune to most physical damage and some energy damage
Level 1:
Tentacle Snare- Brown-purple tentacles sprout from your fingertips suddenly, lashing at a person or object. They last for 5 minutes before retreating back into your hands, and can grow up to one meter long
Level 3- The tentacles can grow up to 2 meters long and can stay out for 15 minutes
Level 5- The tentacles grow up to 3 meters long and can stay out indefinitely
Level 2:
Tentacle Stitches- Your body is held together by extremely resilient pieces of living tentacle. If a piece of you is cut off, or falls off, if you touch the piece yourself, it spring back onto you, reeled in by the tentacle stitches, and is usable in seconds.
Level 4- The tentacles within you give you increased regenerative powers. This power is active constantly, healing wounds or internal damage seconds after you receive it.
Level 3
Tentacle growth- your hands shoot forward, bound to the rest of your body by tentacles, aimed at an object or person. They become extremely strong for a short duration, and can stretch to a max of up to 30 feet
Level 6- Your hands shoot forward, up to 50 feet, and can bend and flex easily
Level 4
Free Limb- Target limb drops away from your body. It moves to the best of its ability (for example- a leg would hop) and you can control it. Abilities for limbs are as follows-
Legs- Hops quickly, and you can kick with come force. If barefoot, can hold object in their toes
Hands- Can dig underground, can operate complex machinery if the user is familiar with it. Can grab objects and hold them. Moves quickly, and spider-like. The user can drop up to 2 limbs from their body
Level 5
Tentacle Blast- You vomit fourth a massive amount of tentacles in a 10 by 10 area. The tentacles are thick and slow, but their ends are sharp, and pointed. They are harmful if they come into contact with natural objects . However, this particular type of tentacle is also resistant to most energies, and thick enough so that it can’t be cut through easily with projectiles (even bullets. ) This wall lasts for 5 minutes before returning to the users mouth, but can be withdrawn at anytime
Level 6- The area of this tentacle wall increases to 15 by 15, and the user can exert some control over the tentacles. They last for 7 minutes, but can be withdrawn at any time. It is resistant to all energies
Level 6
Tentacle Growth- You may group your tentacles into your legs, chest or arms, giving that particular area extraordinary strength. It takes 5 minutes to transfer your tentacles from one part of your body to another. Powers as follows
Arms- Your upper body strength doubles, and you can deal extremely fast, powerful punches.
Chest- You become rock-like, and you become resistant to most physical damage
Legs- You can jump very high (up to 20 feet,) and fall from distances of up to 50 feet with no damage, and deliver very strong kicks
Level 7-
Arms-Your upper body strength triples
Chest- Your chest becomes immune to all physical damage, and you cannot be wounded mortally
Legs- You can jump up to 40 feet, and fall from distances of up to 100 feet and land safely. You can deliver amazingly powerful kicks, and kick through a concrete wall with ease
Level 7
Fists of steel- Your arms and hands become rock-like, although they are no heavier. They become resistant to all physical damage, and can deflect incoming projectiles (such as bullets) and have some resistance to energy damage. Your reflexes become very good, and you can see things normally that are moving very quickly, and react as quickly
Level 8
Crushing Tentacle- If you touch someone, even if it is barely a brush, a tentacle grows from where you touched them. This tentacle thickens and strengthens rapidly with smaller tentacles branching off from it, they too strengthening and thickening. Within 5 minutes, the target is entangled in strong tentacles, which are resistant to some energy and physical damage. These tentacles vanish in half an hour, but may vanish as commanded by the user
Level 9
Four pointed Tentacle Compass- For 5 minutes, your tentacles release a gene which makes you immune to all fire, water, electricity, and wind damage.
Level 10
Hall of Writhing Tentacles- Your back explodes with tentacles, which reach out in a 360 degree radius for 20 feet around you. The tentacles are immune to shields, and have razor-sharp tips, allowing them to pierce almost any substance (flesh, wood, bone, rock, ect) The tentacles go away in 20 minutes, but may be retracted at any moment. They are immune to most physical damage and some energy damage