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Post by Fracture on Jul 14, 2010 14:35:17 GMT -5
Lvl 1: Wind Hurdle- You can create small areas in which the air cannot move, making the opponent fall over them, or, if they're sharp, run into them. You can't move them.
Lvl 2: Air Walk- By stopping the movement of air, you can walk up it. If you stop moving, you'll fall.
Lvl 3: Airlock- You trap one of the opponent's limbs in a cocoon of unmoving air, from which he has to wrestle to come loose.
Lvl 4: Unyielding Air- A sphere of air around you forms an invisible wall, through which some attacks can't come.
Lvl 5: Air Clotting- The air around a person's face becomes resistant to movement, so he has trouble breathing.
Lvl 6: Heavy Silence- By lowering the ability of air to move, you can bring total silence to a room or an area.
Lvl 7: Wind Wall- A wall of unmoving air shift over the ground, towards your opponent, like a ram.
Lvl 8: Aerial Entrapment- The air around a person stops moving. He can hardly breathe and has trouble getting out of the way.
Lvl 9: Air Shell- A thick sphere of 'solid' air around you stops incoming attacks and attackers. If anyone is nearby while you use this, they become Aerially Entrapped.
Lvl 10: Choke Internally- You use Air Clotting in someone's lungs. Attempts to move rip the lungs, and as soon as the oxygen is out of that air, they begin dying.
Made by Ikul.
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