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Post by Ikul on Mar 14, 2009 12:46:52 GMT -5
Built after the abilities and weaknesses of Stoker's Dracula.
Level 1: Basic Vampirism You can only enter somewhere when invited, are repelled by garlic, sacramental bread, and holy objects. You can only cross water at low or high tide. You are, however, immune to most damage. Only decapitation is a permanent way to kill you. This is the only power you retain in direct sunlight. As long as you consume blood, you do not age. For each week you do not consume blood, you age a month. A year of not missing a daily dose of blood allows you to, at will, revert a month of aging.
Level 2: Enhanced strength (2 times normal person)
Level 3: Walk Vertically: You can climb any vertical surface as if it were horizontal.
Level 4: Vampiric Prowess (strength, speed, and senses) 4 times normal person.
Level 5: Command animals: If you see a bat, a wolf, an owl or a fox, you can give them simple commands, which they will carry out no matter what the cost.
Level 6: Vampiric Prowess 8 times normal person.
Level 7: Bat Transformation: Pretty simple. Become a large bat.
Level 8: Vampiric Prowess 16 times normal person.
Level 9: Mistform: Dissipate into mist and become human again at will.
Level 10: Vampiric Prowess: 20 times normal person; Vampiric Procreation: You can turn other, willing people into vampires (this counts as a continued power). Read thoughts: You can read people's surface thoughts.
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Post by Ikul on Mar 14, 2009 12:49:53 GMT -5
Soul Molding ability: Good With the Bad: After hitting a Super, your weapon temporarily ( a few hours, one hour if in sunlight) gains the ability liked to his powers. However, if you choose to put this power into your weapon, you can only cross running water at high or low tide with your weapon out, and if it's not out, you can't summon it upon crossing in until the following high or low tide.
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