Post by DDD on Apr 29, 2009 18:59:08 GMT -5
Pic:
Identity: DDD
Known to the public As: DDD
Side: Hero
Power Origin: Mutation
Weight: 110
IQ: 100
Age: 15
Weakness: Plasma /fear: lighting
Power: Ice & Mirrors and Barriers
*Cool breath- blow coldness out of your mouth, freezing those in front of you.(lvl.3)
*Ice Shard- Shoot a sharp shard of ice at an opponent.(lvl.3)
*Ice beam- shoot a beam of ice at an enemy, freezing them. Longer range then Cool breath.(lvl.3)
*Ice Shield- cover your body in ice, raising your defense.(lvl.5)
*Hail- Make pebble sized hail fall on your foes(lvl.3)
*Jack Frost- Summon a creature made of ice to help you fight
*Barrier- Create a small wall between you and an enemy, protecting you from their attacks.(lvl.3)
*Reflect- Any blast or thrown object can be reflected back at your opponent.(lvl.3)
*Hall of Mirrors- Create mirrors to confuse enemies of your whereabouts. Mirrors have Reflect.(lvl.3)
*Mirror Blast- Reflect a blast attack back at an enemy with double the power (lvl 4)
*Draining Shield- Create a shield around you. You absorb any energy fired at it and can turn it into Health or Power.(lvl.3)
*Fiend's Mirror- Create a mirror that captures any blast that hits it, then reflects it back as Darkness.
*Fairy's Mirror- Create a mirror that captures any blast that hits it, then reflects it back as Light
[glow=red,2,300]Promo powers[/glow]
*Blinding Flash- Create a blinding flash of light, blinding anyone in the area.
*Lvl 2:Partial Portal: Make a small portal, large enough for an arm or head, which stays long enough to launch one hit or quick glance, before vanishing. You don't want to be in the wormhole when it closes.(from Promo)
*Pinpoint Strike- With an exact knowledge of where an opponent's next attack will land, you chances of dodging or blocking go up dramatically
*Superspeed: Can run at speeds up to 35 MPH
*Riddle Trap- Ask a riddle and your target can't attack until he answers the riddle.
*Multi Power Negation- Negate up to 5 powers from multiple targets that are within 50 feet. This effect lasts for 45 minutes then will need a recharge of 1 hour and 15 minutes.
[glow=red,2,300]SECONDARY POWERS:[/glow]
*Limited Flight- Gain the ability to fly. Max altitude of 100 feet
Fame : lvl 5.5
Living in the arctic as a boy of 12 was captured by the goverment to do a project. Little is known about the project and what happened. But the result turned to be a mutation. Gaining Ice Powers.
Identity: DDD
Known to the public As: DDD
Side: Hero
Power Origin: Mutation
Weight: 110
IQ: 100
Age: 15
Weakness: Plasma /fear: lighting
Power: Ice & Mirrors and Barriers
*Cool breath- blow coldness out of your mouth, freezing those in front of you.(lvl.3)
*Ice Shard- Shoot a sharp shard of ice at an opponent.(lvl.3)
*Ice beam- shoot a beam of ice at an enemy, freezing them. Longer range then Cool breath.(lvl.3)
*Ice Shield- cover your body in ice, raising your defense.(lvl.5)
*Hail- Make pebble sized hail fall on your foes(lvl.3)
*Jack Frost- Summon a creature made of ice to help you fight
*Barrier- Create a small wall between you and an enemy, protecting you from their attacks.(lvl.3)
*Reflect- Any blast or thrown object can be reflected back at your opponent.(lvl.3)
*Hall of Mirrors- Create mirrors to confuse enemies of your whereabouts. Mirrors have Reflect.(lvl.3)
*Mirror Blast- Reflect a blast attack back at an enemy with double the power (lvl 4)
*Draining Shield- Create a shield around you. You absorb any energy fired at it and can turn it into Health or Power.(lvl.3)
*Fiend's Mirror- Create a mirror that captures any blast that hits it, then reflects it back as Darkness.
*Fairy's Mirror- Create a mirror that captures any blast that hits it, then reflects it back as Light
[glow=red,2,300]Promo powers[/glow]
*Blinding Flash- Create a blinding flash of light, blinding anyone in the area.
*Lvl 2:Partial Portal: Make a small portal, large enough for an arm or head, which stays long enough to launch one hit or quick glance, before vanishing. You don't want to be in the wormhole when it closes.(from Promo)
*Pinpoint Strike- With an exact knowledge of where an opponent's next attack will land, you chances of dodging or blocking go up dramatically
*Superspeed: Can run at speeds up to 35 MPH
*Riddle Trap- Ask a riddle and your target can't attack until he answers the riddle.
*Multi Power Negation- Negate up to 5 powers from multiple targets that are within 50 feet. This effect lasts for 45 minutes then will need a recharge of 1 hour and 15 minutes.
[glow=red,2,300]SECONDARY POWERS:[/glow]
*Limited Flight- Gain the ability to fly. Max altitude of 100 feet
Fame : lvl 5.5
Living in the arctic as a boy of 12 was captured by the goverment to do a project. Little is known about the project and what happened. But the result turned to be a mutation. Gaining Ice Powers.