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Post by BlargnBlarg on Jun 2, 2009 20:12:48 GMT -5
Magnetism
Level 1
Magnetize laser: You can shoot a laser at a small metal object (That is approved by a moderator) that gives the object magnetic properties.
Level 2
Magnetized Pulse – You can send magnetized objects flying at your enemies.
Level 3
Demagnetize – You can demagnetize a magnetic object.
Level 4
Greater Magnetize – You can now magnetize bigger metal objects than you could before, such as a metal fan (And objects approved by a moderator). The magnetic pull also becomes stronger.
Level 5
Magnetic shield – You create a magnetic field around yourself that protects you from bullets.
Level 6
Magnetic field – you can create a magnetic field that attracts some metal objects to it (that is approved by a moderator). Creating it in a mob of enemies would be optimal.
Level 7
Diamagnetism – You can float up to three feet off the floor and hover. You can move while floating. Lasts for 30 minutes and you can use it 3 times per day.
Level 8
Greater magnetize – You can now magnetize large objects, such as metal girders. (And objects approved by a moderator.)
Level 9
Repulsing Magnetic Field – You can create an inversed magnetic field that repulses metal objects from it's space.
Level 10
Magnetize Person – You can make a single person highly magnetic, pulling any metal objects to them.
Made by BlargnBlarg for Survivor 2, round 1
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Post by BlargnBlarg on Jun 21, 2009 16:07:19 GMT -5
Cloud Creation
Level 1
Personal Cloud – You create a small cloud that follows you around and hovers above you.
Rainy - You can make the cloud rain. it can help prevent various attacks against you, such as grounding electricity and dousing fire.
Level Zap – You can send a small jolt of lightning at an enemy a short distance.
Level 3
Fog Cloud – the cloud lowers and expands, hiding you in the fog. only you can see through it. lasts for 30 minutes.
Level 4
Static Shield - The cloud forms around you and works like a shield that lasts for a short period of time.
Level 5
Possessing Cloud - You can send the Personal Cloud to someone else for as long as the cloud lasts.
Level 6
Heavy Hail – The cloud rains big chunks of hail that can bury and freeze an enemy.
Level 7
Cotton Candy – You can eat a Personal Cloud to cure some wounds. You can only use this ability three times per day.
Level 8
Chain Zap – The zap ricochets to two more enemies.
Level 9
Storm – The cloud expands and covers a large area, then sends several bolts of lightning in random places under it.
Level 10
Acid Rain – The Personal Cloud rains a strong acid. It can kill normal people in a short period of time. For supers it takes a little bit longer depending on their level.
Help received from Ikul Made By BlargnBlarg for Survivor 2, round 3.
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Post by BlargnBlarg on Jul 1, 2009 17:30:28 GMT -5
Celestial Might
Level 1
Bolster Ally - You can increase an allies physical capabilities for 20 minutes. This power can only effect 2 people at a time.
Level 2
Celestial Fire - You launch a holy fire from your fingertips at an enemy.
Level 3
Healing touch - You can heal someone of some injuries by touching them. You may only use this 3 times a day.
Level 4
Time Limit - Your Bolster Ally's time limit increases to 40 minutes, and it can also effect 4 people at a time.
Level 5
Celestial Shield - You can create a shield around an ally that protects them from harm. It lasts for 2 hours, or for 15 bullet shots.
Level 6
Transfer Health - You can heal someones wounds by taking them on yourself.
Level 7
Explosion - The Celestial Fire explodes on contact, harming things nearby.
Level 8
The Bolster Ally's time limit increases to 1 hour, and it can effect 6 people at a time.
Level 9
Fire Pulse - A circle of fire expands from your position, burning enemies it hits.
Level 10
Healing Pulse - You cure all friends around you of all of their wounds. This power makes you go unconcious 5 minutes after use.
Made by BlargnBlarg For Survivor 2
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Post by BlargnBlarg on Sept 5, 2009 7:14:20 GMT -5
Absorb Element
You can only use the second after you absorb the respective element.
You can only absorb one element at a time until you reach level 6.
Level 1: Absorb earth/sand - absorb some dirt/sand.
Blind - Send a burst of sand/dirt at an enemy and blind them for 5 minutes.
Level 2: Absorb ice - absorb a small amount of ice.
Frost Air - Send a blast of cold air at an enemy, freezing them on contact. Strong enemies can break out.
Level 3: Absorb fire - absorb some fire.
Fire Blast - A blast of fire that hurts enemies nearby the primart target.
Level 4: Absorb water - absorb some water.
Water blade - Create a weapon out of water (swords, knives, etc.). It lasts for 1 hour.
Level 5: Absorb Dark - Absorb some darkness. This can only be used during the night.
Invisibility - You can become mostly invisible. You can still be heard.
Level 6: Dual Absorb - You can absorb two elements at a time.
Level 7: Absorb Light - Absorb some light. This can only be used during the day.
Super Strength - Gain strength that is 2.5 times greater then normal.
Level 8: Absorb Electricity - Absorb electricity from anything that requires electricity as an energy source.
Shock wave - a burst of electricity that hits anyone around you. The people hit receive damage and are paralyzed for 1 hour.
Level 9: Tri-Absorb - You can now absorb 3 elements at a time.
Level 10: Absorb Wind - Absorb some wind.
Wind blade - Turn wind into blades of air, slashing multiple times at enemies around you.
Made by BlargnBarg for Survivor 3
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