Post by madeupfred on Jul 8, 2009 12:14:09 GMT -5
Lvl 1:
Melt- The ability to become a puddle of liquid (colour, amount, viscosity etc. depending on your own preferences) to hide or sneak past someone.
Lvl 2:
Melt Dodge- When about to receive a strike, collapse in said puddle. Attacking you after this is as futile as flogging the sea.
Lvl 3:
Partial Melt- Transform part of yourself into a liquid. For example, one could consist of two halves that are connected by a thin puddle and each stand on different sides of a door.
Lvl 4:
Long-Distance Punch- One fist, connected to the body trough a liquefied arm, is thrown at the opponent. This increases range. After contact, the fist collapses onto the ground and becomes entirely liquid.
Lvl 5:
Reflexive Partial Melt- Dodge an attack by partially becoming liquid, while keeping your ability to attack.
Lvl 6:
Rigid Fluid- The ability to increase exert force while liquid so that a person punching a reflexive partial melt can be trapped, or a puddle can carry something.
Lvl 7:
Fluid Strangle- While fluid, encase the opponent's body and exert force so that he is stunned.
Lvl 8:
Drown Victim- While close to someone, become liquid and flow into their breathing system. The opponent drowns.
Lvl 9:
Instantaneous Melt- Melt in an instant, allowing you become liquid while walking, have someone walk trough you while flowing around him, and become solid behind him.
Lvl 10:
Power drown- Combination of Drown and Long-distance punch: the fist becomes liquid on the person's body and goes for their breathing paths.
General swift and lethal effect on long range.
Made by Ikul.
Melt- The ability to become a puddle of liquid (colour, amount, viscosity etc. depending on your own preferences) to hide or sneak past someone.
Lvl 2:
Melt Dodge- When about to receive a strike, collapse in said puddle. Attacking you after this is as futile as flogging the sea.
Lvl 3:
Partial Melt- Transform part of yourself into a liquid. For example, one could consist of two halves that are connected by a thin puddle and each stand on different sides of a door.
Lvl 4:
Long-Distance Punch- One fist, connected to the body trough a liquefied arm, is thrown at the opponent. This increases range. After contact, the fist collapses onto the ground and becomes entirely liquid.
Lvl 5:
Reflexive Partial Melt- Dodge an attack by partially becoming liquid, while keeping your ability to attack.
Lvl 6:
Rigid Fluid- The ability to increase exert force while liquid so that a person punching a reflexive partial melt can be trapped, or a puddle can carry something.
Lvl 7:
Fluid Strangle- While fluid, encase the opponent's body and exert force so that he is stunned.
Lvl 8:
Drown Victim- While close to someone, become liquid and flow into their breathing system. The opponent drowns.
Lvl 9:
Instantaneous Melt- Melt in an instant, allowing you become liquid while walking, have someone walk trough you while flowing around him, and become solid behind him.
Lvl 10:
Power drown- Combination of Drown and Long-distance punch: the fist becomes liquid on the person's body and goes for their breathing paths.
General swift and lethal effect on long range.
Made by Ikul.