Post by Link on Sept 24, 2008 14:48:31 GMT -5
Emblem:
The Marcone Family is in charge publicly of Marcone Industries. The business handles many things like Bail Bonds, Law, and Identification Making, to list just a few. Secretly, they also own Half of the Black Market. Probably the reason they somehow always have money for... projects. This would be the wrong family to feud with, because they don't let go of grudges, and with limitless contacts, be sure that they can find everything out about you.
Emil Marcone
Found: safely guarded in Marcone Industries.
Purpose: Owner of Marcone Industries.
Moves:
Frag Grenade- The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.
Jab- Disorienting Punch
Strong Punch- A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.
Haymaker- The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.
The Don
Found: Marcone Industries
Purpose: Becomes Owner of Marcone Industries if anything were to happen to Emil.
Big Paulie
Found: Marcone Industries
Purpose: Becomes owner of Marcone Industries of something were to happen to Emil and The Don.
Marcone Minion
Level: 2-4
Found: Marcone Industries, Black Market
Purpose: Works for Emil Marcone.
Moves:
Revolver- Small caliber side arm. Not very accurate.
Brawl- Attack with your fists
Marcone Blackjack
Level: 3-5
Found: Marcone Industries, BlackMarket
Purpose: Works for Emil Marcone.
Moves:
Automatic Pistol- Small caliber side arm.
Boxing-A decent punch that has a small chance to Disorient foes.
Kick- A modest kicking attack that has a small chance to knock opponents down.
Marcone CEO
Level: 6
Found: Marcone Industries, Blackmarket
Purpose: Gives missions to Independents.
Moves:
Automatic Pistol- Small caliber side arm.
Boxing- A decent punch that has a small chance to Disorient foes.
Kick- A modest kicking attack that has a small chance to knock opponents down.
Marcone Assassin
Lvl: 4-5
Purpose: Kill anyone that Marcone wants killed.
Found: Marcone Industries, Wherever needed.
Moves:
Pistol- Fires a shot from a pistol.
Increased Accuracy- Barely misses.
Precision- Can hit a target, even if its moving, 75% of the time.
Marcone Hitman
Lvl: 5-6
Purpose: To kill Big Political Figures
Found: Marcone Industries, Where needed
Moves:
Pistol- Fires a shot from a pistol.
Increased Accuracy- Barely misses.
Precision- Can hit a target, even if its moving, 85% of the time.
Double Shot- Can fire shots from both Pistols.
Curve Bullet- Can curve the trajectory of a bullet.
Marcone Leader C
Lvl: 5
Purpose: Leader of All Skull C Places
Found: One of the Skull C Places
Moves:
Pistol- Fire a shot from a pistol.
Brawl- Use your hands to fight
Kick- A kick that can knock foes down.
Frag Grenade- The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.
The Marcone Family is in charge publicly of Marcone Industries. The business handles many things like Bail Bonds, Law, and Identification Making, to list just a few. Secretly, they also own Half of the Black Market. Probably the reason they somehow always have money for... projects. This would be the wrong family to feud with, because they don't let go of grudges, and with limitless contacts, be sure that they can find everything out about you.
Emil Marcone
Found: safely guarded in Marcone Industries.
Purpose: Owner of Marcone Industries.
Moves:
Frag Grenade- The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.
Jab- Disorienting Punch
Strong Punch- A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.
Haymaker- The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.
The Don
Found: Marcone Industries
Purpose: Becomes Owner of Marcone Industries if anything were to happen to Emil.
Big Paulie
Found: Marcone Industries
Purpose: Becomes owner of Marcone Industries of something were to happen to Emil and The Don.
Marcone Minion
Level: 2-4
Found: Marcone Industries, Black Market
Purpose: Works for Emil Marcone.
Moves:
Revolver- Small caliber side arm. Not very accurate.
Brawl- Attack with your fists
Marcone Blackjack
Level: 3-5
Found: Marcone Industries, BlackMarket
Purpose: Works for Emil Marcone.
Moves:
Automatic Pistol- Small caliber side arm.
Boxing-A decent punch that has a small chance to Disorient foes.
Kick- A modest kicking attack that has a small chance to knock opponents down.
Marcone CEO
Level: 6
Found: Marcone Industries, Blackmarket
Purpose: Gives missions to Independents.
Moves:
Automatic Pistol- Small caliber side arm.
Boxing- A decent punch that has a small chance to Disorient foes.
Kick- A modest kicking attack that has a small chance to knock opponents down.
Marcone Assassin
Lvl: 4-5
Purpose: Kill anyone that Marcone wants killed.
Found: Marcone Industries, Wherever needed.
Moves:
Pistol- Fires a shot from a pistol.
Increased Accuracy- Barely misses.
Precision- Can hit a target, even if its moving, 75% of the time.
Marcone Hitman
Lvl: 5-6
Purpose: To kill Big Political Figures
Found: Marcone Industries, Where needed
Moves:
Pistol- Fires a shot from a pistol.
Increased Accuracy- Barely misses.
Precision- Can hit a target, even if its moving, 85% of the time.
Double Shot- Can fire shots from both Pistols.
Curve Bullet- Can curve the trajectory of a bullet.
Marcone Leader C
Lvl: 5
Purpose: Leader of All Skull C Places
Found: One of the Skull C Places
Moves:
Pistol- Fire a shot from a pistol.
Brawl- Use your hands to fight
Kick- A kick that can knock foes down.
Frag Grenade- The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.