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Post by samantha on Feb 23, 2009 22:01:05 GMT -5
Kay, so I figured that I might as well do this since it's been made a rule now… I'm really not that good at it though. I can make powers, but I'm not that great at sets. >.> *shrugs*
Metals:
Lvl 1: Ring: Make a metal ring by touching it. Once you're a level 5 and above this ring can grow to be almost deafening by the strong reaction the metal has when it feels your touch.
Lvl 2: Call Home: Any loose metal (knives included) will come at your command as long as they are within your eyesight.
Lvl 3: De-bolt: Call any metal to you, whether it's bolted down or not. The force that it comes to you at is strengthened with each level.
Lvl 4: Melt: Melt any metal.
Lvl 5: Shape: Used with Melt to shape metals into new objects and weapons.
Lvl 6: Imaginary Repair: Used to replicate a body part or cover a wound. You can control it the same way as you would a hand or a leg. These body parts melt after 6 hours or so though, so you may want to keep your original body parts.
Lvl 7: Self Shooting Bullet: Shoot bullets out of metals. Only 2 bullets can be shot at once, and this may only go on for three turns.
lvl 8: Minor Control: Place a piece of metal in someone's skin and torture them with it to the point of control. You can heart and burn them, merge it with their skin, send it traveling through their bloodstream, and do other things straight from this one power to torture them.
Lvl 9: Metal Dome: Create domes around yourself to protect yourself, or around the enemy to trap them. You can create tiny air homes on both sides to allow breath.
Lvl 10: Black Lava: Create a Lava pool of metal. It works as a large barrier, or a well planned out trap for others to stumble into. It is about the size of a large pond.
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Post by samantha on Feb 23, 2009 22:04:24 GMT -5
Can also replace one with a Metal Sense thing so they can sense people with guns or something coming close if something's a little out there…
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Post by Link on Feb 23, 2009 22:11:15 GMT -5
Interesting. Good job. this might come in handy with the possible plot after the Alien one...*hint hint*
And Im so glad somebodys following the rule.
I mean, someone could probably go searching through the power library, find a very general Powerset (Emotion Mastery) and make a specific set based on the idea(Seduction).
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Post by samantha on Feb 23, 2009 22:12:48 GMT -5
o.o I just got an idea from the Emotion one actually. Imma do some of the work for the guild first, then add some more. But thanks.
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Post by Link on Feb 23, 2009 22:16:47 GMT -5
Of course.
and Hopefully Ive gotten others to think of one...
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Post by samantha on Feb 24, 2009 15:45:42 GMT -5
Fabrick Manipulation
Lvl 1: Summon: Summon any loose fabric to yourself.
Lvl 2: Unstitch: Unstitch an fabric off of an opponent or unravel rope tying your wrists. Must be within reach.
Lvl 3: Merge: Merge any fabric with another fabric.
Lvl 4: Mold: Mold the fabric into any shape you'd like. Note though that the fabric will be much less solid then most of the weapons you are creating with it, and should you wish to create a gun or another object with it it will probably fail to shoot.
Lvl 5: Fur Pluck: Pluck out an animal's, shapeshifter's, or human's fur/hair as an attack, then manipulate it as tiny needles to shoot at people.
Lvl 6: Suffocate: Suffocate another person with their clothing or another piece of fabric around them. May be used from a distance of 5 feet.
Lvl 7: Manipulate fabric (other then the fabric the person is wearing) to constrict someone.
lvl 8: Skin Merge: Merge someone's skin with whatever clothing they're wearing for one of their body parts. This can be used as an attack or a form of torture.
Lvl 9: Carpet Barrier: Take the carpeting out of the room you're in to trap others in. Remember not to trap yourself in this however. You may want to take a step just out of the room for this.
Lvl 10: Imaginary Friends: Manipulate clothing or and fabric to imitate a human, and have them fight for you. Limited to the amount of fabric around you at the time of use.
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Post by Link on Feb 24, 2009 16:13:26 GMT -5
Thats... novel to say the least.
I dont like Lvl 5's power much though...
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Post by samantha on Feb 24, 2009 16:31:02 GMT -5
XD I knew you wouldn't… Hmm… How about putting other powers you encounter into a thread and saving them for another time?
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Post by Link on Feb 24, 2009 17:11:22 GMT -5
You mean what, ideas for powers?
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Post by samantha on Feb 24, 2009 17:14:03 GMT -5
XD I meant a thread as in an actually… material thread. XD For a power to replace the one you don't like.
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Post by samantha on Feb 26, 2009 23:08:52 GMT -5
Kay, so I just made another powerset since I had the time and all to finish it up. It still needs some work though, so please help me out here. I need two more powers, and perhaps a little more help in "Tremble". I didn't want them to actually create earthquakes since that might be a bit much. xD However, I do want something with a little more oomph to happen. So… Please help? *puppydogeyes*
Vocal Music
lvl 1: Hum: Hum a soft song to relax someone sleeping, or seriously injured. It can be used for sneaking around, without alerting the person around you.
lvl 2: Goosebumps and Shivers: Intimidate others by singing a haunting song to them. This lowers the strength of their attacks by 30%.
lvl 3: Lullaby: Sing a soft lullaby to put someone to sleep. It has to be used in an otherwise quiet room, and the person may take up to 3 turns to fall asleep, weakening as they do.
lvl 4: Breaking-glass: Sing a high-pitched note, or whistle it if you prefer, to create a glass-breaking and deafening sound. Nobody within earshot can hear after this for 20 more minutes at best. They will have a slight ringing in their ears for the rest of the day.
lvl 5: Piano: Weaken everyone's powers in a room with a quiet and/or softer voice, including yourself.
lvl 6: Forte: Strengthen the powers of everyone in a room by singing in a stronger voice.
lvl 7: Tremble: Create trembles in the ground with your voice by singing strong "Oh's".Used to distract mainly.
lvl 8:
lvl 9: Empowering- Increases your strength when a group of people chants your name. The bigger the crowd, the stronger you become.
lvl 10: Praise: Sing to a crowd of people, or personally to someone and have them fall under your control should you will it. Once you release them or they break free, they wake up without any memory of what has happened. They are unlikely to wake out of your control until 2 days have passed if they have not been in a fight since taken control over.
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Post by Ikul on Feb 27, 2009 12:07:17 GMT -5
I think it needs to be stronger.
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Post by samantha on Feb 27, 2009 12:51:02 GMT -5
I know. xD I'm in between a god power and a lousy one though... Part of why I left 8 and 9 open instead of lower ones.
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Post by Link on Feb 27, 2009 17:12:49 GMT -5
I cant help you with 8 and 9.
But its a good powerset.
Ill add it later, unless its filled.
hmm... but what thread...
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Post by samantha on Feb 27, 2009 17:42:05 GMT -5
Emotions maybe? In part. I don't think I want it used yet though. i still need to edit it…
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Post by Ikul on Feb 28, 2009 8:09:40 GMT -5
Let's look at lvl 2. Sure, you can sing, and they'll become a little weaker, but a normal opponent is still fully capable of shredding you.
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Post by samantha on Mar 13, 2009 22:18:32 GMT -5
Then you come up with something better, Ilya.
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Post by samantha on Mar 13, 2009 22:18:54 GMT -5
Death
lvl 1: Revival: As you die you will appear again in the death realm, on a platform. Find your way back to life by latching onto the life of the one that killed you. Do not rp this however, we will just assume your character has gone through this. Note that Revival does not work until 2 more posts have been made in the thread where you died or by the person who killed you. It will not work if you have killed yourself, or if you die a natural death either. Also note that you may only revive one many times as is your level, plus once more.
lvl 2: Power Theft: Copy the Power(not set) that was used to kill you. Powerset changes with each passing. You are allowed: 3 when the power's at lvl 2; 4 at lvl 3; 5 at lvl 4; and 7 at all other lvls.
lvl 3: Incompasitate: Knock someone unconscious by locking eyes with them.
lvl 4: Life Energy: You can steal or give life energy from or to a dying person.
lvl 5: Premonition: Sense a possible death, or horrible event before it takes place. As you go up in levels the premonitions get stronger until you can see what's going to happen in fine detail. The results of this premonition are not always final.
lvl 6: Sense Deprivation: Inflict ever lasting cold and complete lack of all sense of the world into someone. (available once per fighting session, and only after 5 turns. Lasts until woken by another being.)
lvl 7: Poison Arrows: A little like an anti-angel, or an almost-anti-cupid. You poison people with your darkness and knowledge of the death realm, slowly decaying their bodies as the poison runs through. You may cure them of the poison, but the damage done must be fixed by a Healer for the person to go back to normal. (Note: Supers are more resilient to this)
lvl 8: Sharing Life: Bring someone fully back from the dead, yet get ready to share many things with them. A mind, their power, and their weaknesses. This will only work if you have a vessel (body) for the being (you may share your own with them), and you will find their spirit in the Death Realm to be dragged back to life.
lvl 9: Soul Stealer: Steal the full soul of the person who killed you and keep it in an object. Can be revived when necessary. These may be used by Soul Molders should they get their hands on one of these objects.
lvl 10: Summon the creature Rhyemae (NPC) from the Death Realm to help you. He is of his own free will however, and may choose his own path. (must be dismissed within 5 turns unless not in battle)
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Post by samantha on Mar 13, 2009 22:41:43 GMT -5
Btw, Orochi, Link, Mogenar, and Freddy helped me with this in their own lil ways. =P …and Shadow put up with me while I made the Set so… I guess that counts for something. xD My point is, I didn't do it alone. x.x And I don't think I spent enough time on it… but here it is. Please tell moi what to improve on. xD
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Post by Ikul on Mar 14, 2009 10:22:35 GMT -5
To be honest, The power doesn't sit well to me.
The lvl 1 power means you cannot be defeated. Whatever happens to you, you survive. That means that you will keep coming back, and that means anyone who fights you is doomed from the moment the fight starts, unless it's another person with the Death power set. In which case you're two immortals, locked in an endless battle until the end of times... or you could give up. The lvl 2 power looks like the entire Body Snatching powerset in one power, except you don't need to kill anyone, you just wait for them to kill you. Same result, less requirements. The lvl 5 power will be difficult to implement, because if these premonitions are always true, a person with the power can say "I foretell that you will die in 5 minutes", and, whatever he does, the other character must die in 5 minutes, because we don't get to just negate others powers. Kind of like a kill-at-will.
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