Ike
Hero Moderator
[M:1820]
What Falls but never Breaks? What Breaks but never Falls?
Posts: 915
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Post by Ike on Mar 10, 2009 21:00:41 GMT -5
Lvl 9: Skeletal Crush.
Make a sceleton hand emerge from the underworld and crush enemy.
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Post by Link on Mar 10, 2009 21:03:25 GMT -5
...what powerset is this for?
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Ike
Hero Moderator
[M:1820]
What Falls but never Breaks? What Breaks but never Falls?
Posts: 915
|
Post by Ike on Mar 11, 2009 15:15:54 GMT -5
Necromancy
Lvl 1: Summon- Summon one Zombie to fight for you. Summoned Creatures can be out for 15 minutes.
Lvl 2: Summoned Creatures can be out for 30 minutes.
Lvl 3: Summoned Creatures can be out for 45 Minutes. Assist(Aggressive): Makes your summoned creatures stronger. Lvl 4: Summoned Creatures can be out for an hour. Can now Summon two Zombies to fight for you.
Lvl 5: Summoned Creatures can be out for an hour and a half. Assist(Defensive): Makes your summoned Creatures more resistent.
Lvl 6: Summon Grave Knight- Summon a Grave Knight to fight for you. Summoned Creatures can be out for 2 hours.
Lvl 7: Summoned Creatures can be out for 2.5 Hours. Can now Summon three Zombies to fight for you.
Lvl 8: Summoned Creatures can be out for 3 Hours. Summon: Liche- Summon a Liche to fight for you.
Lvl 9: Summoned Creatures can be out for 3.5 Hours.
Lvl 10: Summoned Creatures no longer have a Maximum time of being out. Can now Summon 4 Zombies to fight for you. Can now Summon 2 Grave Knights.
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Post by Link on Mar 11, 2009 17:30:44 GMT -5
Great, now I have to think of something for Robotics lvl 9 to keep them even...
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